Virtual · 8 weeks · 6h / week

UI/UX Designs

Design products people can finish — research, flows, interfaces, and prototypes that survive contact with real users.

  • 16 Sept 2026 starts
  • $450 · ₦675,000 fee
  • 22 seats left
  • Mon Thur & Fri 20:00 - 22:00 GMT+1

Reserve a seat

You will leave able to

  • Frame a problem and map a task flow end to end
  • Build wireframes and UI systems in Figma
  • Run light usability tests and revise from findings
  • Present a case study that explains decisions, not mood boards

Tools

Figma · FigJam / whiteboard · Browser DevTools (for audits) · Loom or similar for walkthroughs

Prerequisites

A laptop that can run Figma. No prior product-design job required. Curiosity about how people use screens is enough.

Outline

  1. 01

    Users before pixels

    Jobs to be done · Interview basics · Problem framing · 8h

  2. 02

    Flows on paper

    Task flows · Happy path vs edge cases · Low-fi sketching · 8h

    Learner's Assessment: Paper flow for one task
  3. 03

    Wireframes that decide

    Information architecture · Hierarchy · Empty and error states · 8h

  4. 04

    UI systems

    Type scale · Spacing · Components vs one-offs · 8h

    Learner's Assessment: Screen set in Figma
  5. 05

    Interaction

    Affordances · Feedback · Microcopy that helps · 8h

  6. 06

    Accessibility in UX

    Contrast · Focus order · Inclusive defaults · 8h

    Learner's Assessment: Audit a broken flow
  7. 07

    Prototypes

    Clickable fidelity · What to fake · Handoff notes · 8h

  8. 08

    Usability tests

    Recruiting lightly · Task scripts · Synthesising findings · 8h

    Learner's Assessment: Five-person test notes
  9. 09

    Mobile and responsive

    Touch targets · Thumb zones · Adaptive layouts · 8h

  10. 10

    Design for engineering

    Specs · States matrix · Redlines without drama · 8h

  11. 11

    Portfolio case study

    Problem → process → outcome · Before/after · Talking the work · 8h

    Learner's Assessment: Case study draft
  12. 12

    Capstone critique

    Final polish · Presentation · Hiring artefacts · 8h

    Learner's Assessment: End-to-end product flow

Instructors

Course questions

Is this the same as Graphic Design?

No. Graphic Design owns visual systems and campaigns. UI/UX Designs owns product flows, usability, and interface behaviour — with visual craft in service of the task.

Do we code?

Not as the main craft. You will prototype in Figma and learn enough about the web to hand work off cleanly. Engineers stay on the Front-End and Full Stack tracks.

UI/UX Designs
16 Sept 2026 · $450 · ₦675,000 · 22 seats

Reserve a seat